Lara croft how many levels
The most notable changes to the series were the vastly more open levels that were littered with collectibles and side activities, as well as the emphasis on gritty, survival gameplay.
The most recent entry in the series, Shadow of the Tomb Raider was released in and marked the end of Lara's rebooted origin trilogy. The Tomb Raider franchise seems to have two consistent factors: the games can be categorized into groups of three, and the third game tends to be the weakest. Unfortunately, Shadow of the Tomb Raider isn't an exception to the rule, as although the game wasn't considered to be bad by any means, it's viewed as the weakest entry in the rebooted trilogy.
The aforementioned Tomb Raider: Anniversary was the second entry in the franchise's Legend trilogy. Despite being in the center of a trilogy, the game was a remake of the original Tomb Raider game from The game was well-received by critics, though it struggled to perform commercially.
This was likely due to the remake's odd placement within the Legend trilogy, as well as its Anniversary name that implied it wasn't a main series release. From one game in the middle of a trilogy to another, Rise of the Tomb Raider was the second entry in rebooted origin trilogy.
Crystal Dynamics didn't try to reinvent the wheel with Rise of the Tomb Raider and kept the core gameplay similar to its predecessor. Keeping the core gameplay similar allowed Crystal Dynamics to focus on improving the pre-existing mechanics, which was evidently a wise move as the game is today considered to be one of the iconic franchise's best-ever entries.
In India , Calcutta , Lara Croft has returned from an expedition to capture Bigfoot and is relaxing in the Imperial Hotel when she is approached by a Texan man named Larson. Larson introduces her via video screen to his employer, Jacqueline Natla , the owner of Natla Technologies. After failing to sway her with money Lara only plays for sport , Natla asks for her assistance in acquiring a piece of a talisman known as the Scion , an ancient artifact located in the lost tomb of Qualopec , located in the mountains of Peru.
Intrigued, Lara agrees to make the journey. With a guide , Lara travels to the snowy Peruvian Mountains, eventually reaching a massive stone door. After climbing to the top and locating a switch, the door opens, revealing a pack of wild wolves who set themselves upon the guide. Though Lara swiftly uses her dual pistols to dispatch the wolves, she is unable to save the guide and so enters the tomb alone.
After trekking through the caves, filled with both wolves and dart traps, Lara reaches the underground village of Vilcabamba , which Qualopec had ruled over before his death. While exploring she finds a large door that leads to a large underground waterfall obscuring the entrance to Qualopec's tomb.
The gears for the mechanism that stops the waterfall are located in the Lost World, an ancient valley filled with carnivorous dinosaurs that had survived mass extinction. After battling the velociraptors and T-Rex inhabiting the Lost World, Lara retrieves the gears and stops the waterfall. Inside the tomb, the entrance to Qualopec's resting place is blocked by three gates. Braving traps and velociraptors, Lara finds the switches to unlock all three gates and enters Qualopec's tomb, where she finds his skeleton sitting on a throne, with two mummified corpses standing rigid on either side of him.
After noticing that the one of the mummies topples over with a moan after she fires her pistols at it, Lara takes the piece of the Scion from the pedestal in the center of the room. This immediately causes the tomb to begin collapsing, and Lara barely escapes with her life After disarming and wounding him, Lara interrogates Larson, learning that Natla had sent him to kill her and take the Scion piece, and has also sent fellow treasure hunter Pierre Dupont after the rest of the pieces.
After knocking Larson unconscious when he attempts to tackle her, Lara leaves the tomb with the intent to find out why Natla betrayed her. Having recently learnt that what she had collected from Qualopec's tomb in Peru is only merely a piece of the artifact Jacqueline Natla had hired her to find, Lara Croft decides to go to Natla Technologies in Seattle , realizing that her employer had double-crossed her by sending Larson after her.
Lara is perched on the top of a lift with a blowtorch in one hand and begins to cut through the cable that holds the lift. When the cable is broken, the lift suddenly descends and Lara, holding the other end of the cable, is sent flying up the many floors of the building.
Nearing the top, Lara releases her grip on the cable and lets her momentum carry her up to the roof. Natla is not present, so Lara ransacks her office to find an old prayer book from by a monk called Brother Herbert. Lara learns that the piece she is holding is a part of a relic called the Atlantean Scion which once belonged to the three rulers of Atlantis , Qualopec and another called Tihocan amongst them.
Tihocan's tomb and his piece of the Scion was rumored to have been buried beneath the monks' monastery, St. Francis' Folly , in Greece. Lara sets off for Greece at once and discovers St. Francis' Folly at the top of a mountainside. At the top, she finds evidence of a small campsite. Lara then reaches out to open the old doors. Inside, she is almost immediately attacked by lions , gorillas and Pierre Dupont himself. After a brief gun battle, Pierre disappears, leaving Lara to discover a massive chamber with passages leading to four trap rooms representing Greek gods containing the keys to a large door at the bottom of the chamber.
After acquiring the keys and unlocking the doors, Lara delves deeper into the tomb. Along the way, Lara comes across many wonders, including a Colosseum , a broken up statue of King Midas whose hand actually turns objects to gold upon contact, and a massive cistern, all the while being randomly attacked by the elusive Pierre.
She finally reaches the entrance to Tihocan's resting place after traversing the cistern. As she approaches, one of the centaur statues suddenly transforms in a grotesque, skinless centaur with the ability to throw fireballs. Lara manages to defeat it and enter the tomb, where she is attacked by Pierre once more. Lara finally kills him in the gun battle, and acquires both his powerful magnum pistols and the second Scion piece he had taken from the pedestal.
She proceeds into Tihocan's resting place, where she finds both a sarcophagus and a mural stating that Tihocan was one of the "two just rulers of Atlantis", indicating that Qualopec had also been an Atlantean ruler. Lara proceeds to join the two pieces of the Scion together, and receives a vision of Atlantis's destruction. In it, she sees gruesome creatures and a mysterious figure being imprisoned after having the third and final piece of the Scion being taken from them, and hidden in a tomb located in Egypt.
Guided by the vision, Lara acquires a motorbike and travels to the lost City of Khamoon , an underground complex of ruins and tombs laden with traps. She also encounters mummified panthers who come alive and attack her upon approach, though Lara succeeds in locating the final piece of the Scion beneath a full size Sphinx. She also faces Larson one last time. Though Larson is now determined to kill her, Lara ends his life for good and takes the Scion.
After escaping the tomb, Lara is ambushed by Natla and her henchman: a skateboarder , a cowboy and a large man in a trench coat. Held tightly by the large man, Lara has her guns and the fully assembled Scion taken from her, but before the henchman can carry out Natla's order to kill her, she breaks free and dives into the river far below.
Instead of pursuing, Natla and her henchmen return to her car and head to the coast. Lara returns to her bike and takes off in pursuit, eventually find them taking off in a yacht. Lara drives her motorbike off a raised bit of earth and dives into the water, barely making it to the yacht in time. She stealthily climbs below decks into a storage room and falls asleep from exhaustion.
Lara wakes up sometime later to find that they have arrived at their destination: a deserted island in the middle of the ocean. Lara enters through a coastal cave and discovers Natla's mines , a series of caverns that have been under extensive mining operations. Lara eventually retrieves her pistols from a small hut and defeats the cowboy upon encountering him. It also established the third person perspective that was used in all subsequent games, and introduces the classic Tomb Raider game engine.
This game marks the first appearance of the protagonist of the Tomb Raider games: Lara Croft. An expansion, known as Tomb Raider Unfinished Business was released in featuring a separate 4-level adventure.
Tomb Raider is third person perspective, with the camera following Lara. She can run, walk, vault, shimmy, jump, move blocks, swim, swan dive, roll, shoot and perform numerous acrobatic aerial manoeuvres.
She automatically locks on to enemies and can run and jump while locked on, giving her the advantage to jump behind the enemy while shooting it in the back. The AI of enemies is mediocre. When confronted with a lion, it will run, stop to growl, run again, stop to growl again, and so forth.
This can be seen as unrealistic, but was impressive at its time, and does little to inhibit the gameplay. When Lara is jumping to another platform, she must execute a well timed jump for longer distances, with simple stationary jumps for shorter distances. Some platforms may require Lara to perform a running jump, which causes her to grab the edge of the platform and then vault up.
To get to another platform, Lara must grab onto the edge of the platform she is standing on, and shimmy across a group of edges before she can vault up. Lara receives damage from dropping from great height, and a long enough fall will kill her.
There are also numerous opponents that will do their best to kill Lara, and a whole host of traps and obstacles that inflict varying degrees of damage. There are some puzzles in the game but they are more practical than mathematical. For example, some doors may be timed and Lara must use a lever to open it then cross a series of obstacles, usually requiring timed jumps.
Some puzzles require the finding of items and keys. The Palace Midas level requires the player to utilise a magical process in order to complete the level. In the PlayStation and Sega Saturn versions of Tomb Raider, saving the game is restricted to fixed save points within each level, marked by a floating blue save crystal.
When Lara touches one of these the option to save is made available. By today's standards the graphics and controls are a bit primitive, but I believe the story and gameplay stand the test of time. PC, Mac and PS1 savegame files are available in case you make a bad save, want to skip a level without missing any items, etc.
In the PlayStation and Sega Saturn versions, you must collect a save crystal each time you want to save your game. All save crystals are noted in the walkthrough. The iOS app has three save slots, which you can access through the passport. Secrets: The number of secrets in each level varies from 1 to 5. They consist of ammunition, medipaks, save crystals PlayStation only and the occasional weapon.
A chime sounds when you locate a secret, and the statistics screen at the end of each level tells how many secrets were available in that level, along with how many you found.
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